CVE-2000-0211: The Windows Media server allows remote attackers to cause a denial of service via a series of client
The Windows Media server allows remote attackers to cause a denial of service via a series of client handshake packets that are sent in an improper sequence, aka the "Misordered Windows Media Services Handshake" vulnerability.
AI Analysis
Technical Summary
CVE-2000-0211 is a vulnerability affecting Microsoft Windows Media Services versions 4.0 and 4.1. The issue arises from the way the Windows Media server handles client handshake packets during session initiation. Specifically, remote attackers can send a series of handshake packets in an improper or misordered sequence, which the server fails to handle correctly. This flaw allows an attacker to cause a denial of service (DoS) condition by disrupting the normal operation of the media server, effectively making the service unavailable to legitimate users. The vulnerability does not impact confidentiality or integrity but solely affects availability. The attack vector is network-based (AV:N), requires no authentication (Au:N), and has low attack complexity (AC:L). The vulnerability was publicly disclosed in February 2000, and Microsoft has released patches to address the issue. No known exploits have been reported in the wild, indicating limited active exploitation. However, given the age of the vulnerability, unpatched legacy systems may still be at risk. The vulnerability is specific to Windows Media Services, which was commonly used for streaming media content over networks during that era.
Potential Impact
For European organizations, the primary impact of this vulnerability is service disruption. Organizations relying on Windows Media Services 4.0 or 4.1 for streaming media content—such as broadcasters, educational institutions, or enterprises using internal media streaming—could experience denial of service attacks that interrupt media delivery. This could lead to operational downtime, loss of user trust, and potential financial impact if media services are critical to business operations. While the vulnerability does not compromise data confidentiality or integrity, the availability impact could affect customer-facing services or internal communications. Given the age of the affected software, most modern environments may no longer use these versions; however, legacy systems in certain sectors or regions might still be vulnerable. The lack of known exploits in the wild reduces immediate risk, but the vulnerability remains a concern for unpatched legacy infrastructure.
Mitigation Recommendations
1. Apply the official Microsoft security update MS00-013 immediately to all affected Windows Media Services installations to remediate the vulnerability. 2. If patching is not feasible due to legacy system constraints, consider isolating the media server from untrusted networks by implementing strict network segmentation and firewall rules to limit access to trusted clients only. 3. Monitor network traffic for unusual patterns of handshake packets that could indicate attempts to exploit this vulnerability. 4. Where possible, upgrade to newer versions of Windows Media Services or alternative media streaming solutions that are actively supported and patched. 5. Implement rate limiting or connection throttling on the media server to reduce the impact of malformed or misordered handshake packets. 6. Regularly review and update legacy systems to minimize exposure to known vulnerabilities.
Affected Countries
Germany, United Kingdom, France, Italy, Spain, Netherlands
CVE-2000-0211: The Windows Media server allows remote attackers to cause a denial of service via a series of client
Description
The Windows Media server allows remote attackers to cause a denial of service via a series of client handshake packets that are sent in an improper sequence, aka the "Misordered Windows Media Services Handshake" vulnerability.
AI-Powered Analysis
Technical Analysis
CVE-2000-0211 is a vulnerability affecting Microsoft Windows Media Services versions 4.0 and 4.1. The issue arises from the way the Windows Media server handles client handshake packets during session initiation. Specifically, remote attackers can send a series of handshake packets in an improper or misordered sequence, which the server fails to handle correctly. This flaw allows an attacker to cause a denial of service (DoS) condition by disrupting the normal operation of the media server, effectively making the service unavailable to legitimate users. The vulnerability does not impact confidentiality or integrity but solely affects availability. The attack vector is network-based (AV:N), requires no authentication (Au:N), and has low attack complexity (AC:L). The vulnerability was publicly disclosed in February 2000, and Microsoft has released patches to address the issue. No known exploits have been reported in the wild, indicating limited active exploitation. However, given the age of the vulnerability, unpatched legacy systems may still be at risk. The vulnerability is specific to Windows Media Services, which was commonly used for streaming media content over networks during that era.
Potential Impact
For European organizations, the primary impact of this vulnerability is service disruption. Organizations relying on Windows Media Services 4.0 or 4.1 for streaming media content—such as broadcasters, educational institutions, or enterprises using internal media streaming—could experience denial of service attacks that interrupt media delivery. This could lead to operational downtime, loss of user trust, and potential financial impact if media services are critical to business operations. While the vulnerability does not compromise data confidentiality or integrity, the availability impact could affect customer-facing services or internal communications. Given the age of the affected software, most modern environments may no longer use these versions; however, legacy systems in certain sectors or regions might still be vulnerable. The lack of known exploits in the wild reduces immediate risk, but the vulnerability remains a concern for unpatched legacy infrastructure.
Mitigation Recommendations
1. Apply the official Microsoft security update MS00-013 immediately to all affected Windows Media Services installations to remediate the vulnerability. 2. If patching is not feasible due to legacy system constraints, consider isolating the media server from untrusted networks by implementing strict network segmentation and firewall rules to limit access to trusted clients only. 3. Monitor network traffic for unusual patterns of handshake packets that could indicate attempts to exploit this vulnerability. 4. Where possible, upgrade to newer versions of Windows Media Services or alternative media streaming solutions that are actively supported and patched. 5. Implement rate limiting or connection throttling on the media server to reduce the impact of malformed or misordered handshake packets. 6. Regularly review and update legacy systems to minimize exposure to known vulnerabilities.
Affected Countries
Patch Information
Threat ID: 682ca32db6fd31d6ed7df85d
Added to database: 5/20/2025, 3:43:41 PM
Last enriched: 7/1/2025, 2:26:56 AM
Last updated: 2/7/2026, 8:44:27 AM
Views: 34
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