CVE-2026-116370: 2K Games Sid Meier's Civilization IV · Type Confusion
Source GCVE Database
Public exploit available · CVSS 5.3 Medium.
Data as of 26 Oct 2026, 19:44 UTC
CVSS:4.0/AV:N/AC:L/AT:N/PR:N/UI:P/VC:L/VI:L/VA:L/SC:N/SI:N/SA:N/E:PExploitation evidence
Disclosed: evidence found.
CVE published 26 Oct 2026
Detectable: no evidence on record.
No public nuclei template indexed
Weaponised: evidence found.
CVSS exploit maturity: proof of concept public
Exploited in the wildExploited: no evidence on record.
Not in CISA KEV and no source reports exploitation
Observed by OffSeq MirageSeen by Mirage: no evidence on record.
No attack traffic recorded by OffSeq Mirage sensors
A missing step is not evidence of safety. Sources: cve.org (opens in a new tab), CVSS vector, the Metasploit, Exploit-DB and nuclei-templates index as of 26 Oct 2026.
What to do
Affected software
| Product | Affected | Fixed in |
|---|---|---|
| 2K GamesSid Meier's Civilization IV | Affected
| Fixed in– |
Description
A security flaw has been discovered in 2K Games Sid Meier's Civilization IV 1.0.12.68. The affected element is the function loadstring of the component Lua sandbox. Performing a manipulation results in type confusion. The attack may be initiated remotely. The exploit has been released to the public and may be used for attacks. The vendor was contacted early about this disclosure.
References
- nvd.nist.gov/vuln/detail/CVE-2026-116370 (opens in a new tab)
- github.com/drbloop2000/Sid-Meier-s-Civilization-VI-RCE (opens in a new tab)
- github.com/drbloop2000/Sid-Meier-s-Civilization-VI-RCE/blob/main/Exploit.lua (opens in a new tab)
- vuldb.com/cve/CVE-2026-116370 (opens in a new tab)
- vuldb.com/submit/1013119 (opens in a new tab)
- vuldb.com/vuln/426334 (opens in a new tab)
- vuldb.com/vuln/426334/cti (opens in a new tab)