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VulnerabilityPublished

CVE-2026-123017: GodotSteam · Authentication Bypass by Spoofing

Affects GodotSteamSource CVE Database V5

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Not known to be exploited · CVSS 6.5 Medium.

Data as of 5 Nov 2026, 10:05 UTC

CVSS 3.1 base score
6.5Medium
How severe the flaw is on the 0–10 CVSS scale.

Thin evidence

One scorer or none
CVSS scores by source
CNA (mitre)CVSS 3.16.5
CVSS:3.1/AV:N/AC:L/PR:N/UI:N/S:U/C:L/I:L/A:N

Exploitation evidence

  1. Disclosed: evidence found.

    CVE published 5 Nov 2026

  2. Detectable: no evidence on record.

    No public nuclei template indexed

  3. Weaponized: no evidence on record.

    No public exploit code indexed in Metasploit or Exploit-DB

  4. Exploited in the wild: no evidence on record.

    Not in CISA KEV and no source reports exploitation

  5. Observed by OffSeq Mirage: no evidence on record.

    No attack traffic recorded by OffSeq Mirage sensors

A missing step is not evidence of safety. Sources: cve.org (opens in a new tab), the Metasploit, Exploit-DB and nuclei-templates index as of 5 Nov 2026.

What to do

Affected software

ProductAffectedFixed in
godotsteamGodotSteamAffected
  • >=4.17.0 <=4.23.2
Fixed in–
GitHubgodotsteam/godotsteampkg:github/godotsteam/godotsteamOther threatsAffected
  • >=4.17.0 <=4.23.2
Fixed in–

Check your own hosts for these packages with threat-finder (opens in a new tab), our free open-source scanner.

AI-suggested

Until a fix is available, users should be cautious about trusting peer values and consider implementing additional authentication checks if possible.

Description

GodotSteam versions 4.17.0 through 4.23.2 contain an authentication bypass vulnerability where the software trusts a peer value of 1 to identify a player as the server. This flaw allows an attacker to forge a grant_gold(1000000) call, potentially granting unauthorized in-game currency.

References

Community reviews

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