CVE-2026-21734: Imagination Technologies Graphics DDK · Use of Out-of-range Pointer Offset
Affects Imagination Technologies Graphics DDKSource CVE Database V5
Not known to be exploited · CVSS 7.7 High.
Data as of 7 Nov 2026, 23:24 UTC
- EPSS
- 0.1% chance of exploitation in 30 days – higher than 5% of CVEsExploit Prediction Scoring System: the likelihood attackers will use this flaw soon.
CVSS:3.1/AV:L/AC:L/PR:N/UI:N/S:U/C:N/I:H/A:HExploitation evidence
Disclosed: evidence found.
CVE published 26 Jun 2026
Detectable: no evidence on record.
No public nuclei template indexed
Weaponized: no evidence on record.
No public exploit code indexed in Metasploit or Exploit-DB
Exploited in the wildExploited: no evidence on record.
Not in CISA KEV and no source reports exploitation
Observed by OffSeq MirageSeen by Mirage: no evidence on record.
No attack traffic recorded by OffSeq Mirage sensors
A missing step is not evidence of safety. Sources: cve.org (opens in a new tab), the Metasploit, Exploit-DB and nuclei-templates index as of 7 Nov 2026.
What to do
Affected software
| Product | Affected | Fixed in |
|---|---|---|
| Imagination TechnologiesGraphics DDK | Affected
| Fixed in– |
AI-suggested
Users should monitor for vendor updates and advisories from Imagination Technologies regarding this issue.
Description
A web page that contains unusual GPU shader code is loaded into the GPU compiler process and can trigger a write out-of-bounds write crash in the GPU shader compiler library. On certain platforms, when the compiler process has system privileges this could enable further exploits on the device. An edge case using a very small value in GPU shader code can cause a segmentation fault in the GPU shader compiler due to am out-of-bounds write.