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CVE-2026-129131VulnerabilityPublished

Gameyfin before 2.6.2 contains a missing authorization vulnerability that allows unauthenticated attackers to bypass

Source GCVE Database

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Authoritative record:CVE-2026-129131· Medium 6.9

Not known to be exploited · CVSS 6.9 Medium : upgrade to 2.6.2 when convenient.

Data as of 13 Nov 2026, 19:51 UTC

CVSS 4.0 base score
6.9Medium
How severe the flaw is on the 0–10 CVSS scale.

Thin evidence

One scorer or none
CVSS scores by source
CNA (VulnCheck)CVSS 4.06.9
CNA (VulnCheck)CVSS 3.15.3
Patch
Available – fixed in 2.6.2
CVSS:4.0/AV:N/AC:L/AT:N/PR:N/UI:N/VC:L/VI:N/VA:N/SC:N/SI:N/SA:N

Exploitation evidence

  1. Disclosed: evidence found.

    CVE published 13 Nov 2026

  2. Detectable: no evidence on record.

    No public nuclei template indexed

  3. Weaponized: no evidence on record.

    No public exploit code indexed in Metasploit or Exploit-DB

  4. Exploited in the wild: no evidence on record.

    Not in CISA KEV and no source reports exploitation

  5. Observed by OffSeq Mirage: no evidence on record.

    No attack traffic recorded by OffSeq Mirage sensors

A missing step is not evidence of safety. Sources: cve.org (opens in a new tab), the Metasploit, Exploit-DB and nuclei-templates index as of 13 Nov 2026.

What to do

Upgrade gameyfin to 2.6.2.

Affected software

ProductAffectedFixed in
gameyfingameyfinAffected
  • <2.6.2
Fixed in
  • 2.6.2
GitHubgameyfinpkg:github/gameyfinOther threatsAffected
  • <2.6.2
Fixed in
  • 2.6.2

Check your own hosts for these packages with threat-finder (opens in a new tab), our free open-source scanner.

AI-suggested

Upgrade Gameyfin to version 2.6.2 or later where this authorization vulnerability is fixed. No other mitigation guidance or temporary fixes are provided. Since the vulnerability is fixed in 2.6.2, applying this official patch is the recommended remediation.

Description

Gameyfin versions before 2.6.2 have a missing authorization vulnerability that allows unauthenticated attackers to bypass login-required mode by accessing certain endpoints. Attackers can call Hilla endpoints annotated with @AnonymousAllowed, including synchronous endpoint methods like GameEndpoint.sync, which are not checked by LiveSubscriptionSecurity. This enables retrieval of game catalog metadata, libraries, platforms, plugins, and game requests without authentication.

References

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