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VulnerabilityPublished

CVE-2026-65168: NVIDIA Slurm contains an attacker-controlled heap-based buffer overflow in the slurmstepd socket

Source GCVE Database

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Authoritative record:CVE-2026-65168· High 7.0

Not known to be exploited · CVSS 7.0 High.

Data as of 3 Nov 2026, 19:43 UTC

CVSS 3.1 base score
7.0High
How severe the flaw is on the 0–10 CVSS scale.

Thin evidence

One scorer or none
CVSS scores by source
CNA (nvidia)CVSS 3.17.0
CVSS:3.1/AV:L/AC:H/PR:L/UI:N/S:U/C:H/I:H/A:H

Exploitation evidence

  1. Disclosed: evidence found.

    CVE published 3 Nov 2026

  2. Detectable: no evidence on record.

    No public nuclei template indexed

  3. Weaponized: no evidence on record.

    No public exploit code indexed in Metasploit or Exploit-DB

  4. Exploited in the wild: no evidence on record.

    Not in CISA KEV and no source reports exploitation

  5. Observed by OffSeq Mirage: no evidence on record.

    No attack traffic recorded by OffSeq Mirage sensors

A missing step is not evidence of safety. Sources: cve.org (opens in a new tab), the Metasploit, Exploit-DB and nuclei-templates index as of 3 Nov 2026.

What to do

Affected software

ProductAffectedFixed in
NVIDIASlurmAffected
  • =25.05.0 through 25.05.8
  • =25.11.0 through 25.11.7
  • =26.05.0 through 26.05.3
Fixed in–

AI-suggested

Until a fix is available, restrict local access to the affected systems and monitor for suspicious activity related to slurmstepd socket usage.

Description

NVIDIA Slurm has a heap-based buffer overflow vulnerability in the slurmstepd socket handling code that can be controlled by an attacker. This flaw allows for potential high impact on confidentiality, integrity, and availability. The vulnerability has a high severity rating with a CVSS score of 7. No affected versions or patch information are currently provided.

References

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