UnrealIRCd · Webserver
Source GCVE Database
Not known to be exploited · CVSS 7.5 High · fixed in 6.2.7 : patch affected systems soon.
Data as of 29 Oct 2026, 10:10 UTC
- EPSS
- 0.5% chance of exploitation in 30 days – higher than 47% of CVEsExploit Prediction Scoring System: the likelihood attackers will use this flaw soon.
- Patch
- Available – fixed in 6.2.7
CVSS:3.1/AV:N/AC:L/PR:N/UI:N/S:U/C:N/I:N/A:HExploitation evidence
Disclosed: evidence found.
CVE published 13 Sep 2026
Detectable: no evidence on record.
No public nuclei template indexed
Weaponized: no evidence on record.
No public exploit code indexed in Metasploit or Exploit-DB
Exploited in the wildExploited: no evidence on record.
Not in CISA KEV and no source reports exploitation
Observed by OffSeq MirageSeen by Mirage: no evidence on record.
No attack traffic recorded by OffSeq Mirage sensors
A missing step is not evidence of safety. Sources: cve.org (opens in a new tab), the Metasploit, Exploit-DB and nuclei-templates index as of 29 Oct 2026.
What to do
AI-suggested
Upgrade UnrealIRCd to version 6.2.7 or later where this issue is fixed. If upgrading is not immediately possible, ensure that websocket and JSON-RPC listeners remain disabled (the default setting) to mitigate exposure. Monitor vendor advisories for official patches or updates.
Description
The webserver in UnrealIRCd 6.0.5 through 6.2.6 before 6.2.7 does not limit the number of HTTP request headers, which allows remote attackers to cause a denial of service (memory consumption and unresponsive server) via an HTTP request with an unlimited number of headers, if a websocket or JSON-RPC listener is enabled (disabled by default).