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VulnerabilityPublished

CVE-2026-18629: A web page that contains unusual GPU shader code is loaded into the GPU compiler process and can lead

Source GCVE Database

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Authoritative record:CVE-2026-18629· High

Not known to be exploited.

Data as of 30 Oct 2026, 04:32 UTC

Severity
High

Rated High by Threat Radar's AI analysis · CVSS not yet scored by NVD

Thin evidence

One scorer or none

Exploitation evidence

  1. Disclosed: evidence found.

    CVE published 30 Oct 2026

  2. Detectable: no evidence on record.

    No public nuclei template indexed

  3. Weaponized: no evidence on record.

    No public exploit code indexed in Metasploit or Exploit-DB

  4. Exploited in the wild: no evidence on record.

    Not in CISA KEV and no source reports exploitation

  5. Observed by OffSeq Mirage: no evidence on record.

    No attack traffic recorded by OffSeq Mirage sensors

A missing step is not evidence of safety. Sources: cve.org (opens in a new tab), the Metasploit, Exploit-DB and nuclei-templates index as of 29 Oct 2026.

What to do

Affected software

ProductAffectedFixed in
Imagination TechnologiesGraphics DDKAffected
  • =23.2 RTM2
  • =24.2 RTM2
  • ≥ 25.1 RTM2, ≤ 25.3 RTM
  • =26.1 RTM1
Fixed in–

AI-suggested

Until a fix is available, users should monitor vendor communications for updates. No specific mitigations are provided in the available data.

Description

CVE-2026-18629 is a vulnerability in a GPU compiler process triggered by loading a web page containing unusual GPU shader code. The flaw arises from integer overflow during arithmetic on shader-derived values, causing incorrect memory allocation size calculations. This can lead to memory allocation failure and, if not properly handled, a NULL pointer dereference causing the compiler process to crash. On some platforms where the compiler runs with system privileges, this crash could enable further exploits or system instability.

References

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