CVE-2026-27216: Out-of-bounds Read (CWE-125) in Adobe Substance3D - Painter
Substance3D - Painter versions 11.1.2 and earlier are affected by an out-of-bounds read vulnerability that could lead to memory exposure. An attacker could leverage this vulnerability to access sensitive information stored in memory. Exploitation of this issue requires user interaction in that a victim must open a malicious file.
AI Analysis
Technical Summary
CVE-2026-27216 is an out-of-bounds read vulnerability classified under CWE-125 affecting Adobe Substance3D - Painter versions 11.1.2 and earlier. The vulnerability arises when the software processes specially crafted files that cause it to read memory outside the bounds of allocated buffers. This can lead to unintended disclosure of sensitive information residing in adjacent memory areas. The flaw requires user interaction, as the victim must open a malicious file to trigger the vulnerability. The CVSS 3.1 vector (AV:L/AC:L/PR:N/UI:R/S:U/C:H/I:N/A:N) indicates that the attack vector is local (requiring user action on the host), with low attack complexity, no privileges required, and user interaction necessary. The scope is unchanged, and the confidentiality impact is high, while integrity and availability remain unaffected. No patches or exploit code are currently publicly available, and no active exploitation has been reported. The vulnerability poses a risk of sensitive data leakage, which could include proprietary project data or user credentials stored in memory during application use.
Potential Impact
The primary impact of this vulnerability is the potential exposure of sensitive information from the memory of affected systems. For organizations, this could mean leakage of intellectual property, proprietary 3D assets, or other confidential data handled within Substance3D - Painter. Although the vulnerability does not allow code execution or system compromise, the confidentiality breach could facilitate further attacks or corporate espionage. Since exploitation requires user interaction, the risk is somewhat mitigated but remains significant in environments where users frequently open files from untrusted sources. Creative agencies, game developers, and digital content producers using this software are particularly at risk. The lack of known exploits reduces immediate threat but does not eliminate future risk, especially as attackers may develop exploits once the vulnerability becomes widely known.
Mitigation Recommendations
Organizations should implement strict file handling policies, ensuring that users only open files from trusted sources within Substance3D - Painter. Employ application whitelisting and sandboxing techniques to isolate the software and limit the impact of potential memory disclosures. Monitor for official Adobe patches or updates addressing this vulnerability and apply them promptly once available. Educate users about the risks of opening unsolicited or suspicious files, especially in creative workflows. Consider using network segmentation to restrict access to systems running Substance3D - Painter and employ endpoint detection and response (EDR) solutions to identify anomalous behavior. Additionally, maintain regular backups of critical project data to mitigate indirect consequences of potential data leakage.
Affected Countries
United States, Canada, Germany, France, United Kingdom, Japan, South Korea, Australia, China
CVE-2026-27216: Out-of-bounds Read (CWE-125) in Adobe Substance3D - Painter
Description
Substance3D - Painter versions 11.1.2 and earlier are affected by an out-of-bounds read vulnerability that could lead to memory exposure. An attacker could leverage this vulnerability to access sensitive information stored in memory. Exploitation of this issue requires user interaction in that a victim must open a malicious file.
AI-Powered Analysis
Technical Analysis
CVE-2026-27216 is an out-of-bounds read vulnerability classified under CWE-125 affecting Adobe Substance3D - Painter versions 11.1.2 and earlier. The vulnerability arises when the software processes specially crafted files that cause it to read memory outside the bounds of allocated buffers. This can lead to unintended disclosure of sensitive information residing in adjacent memory areas. The flaw requires user interaction, as the victim must open a malicious file to trigger the vulnerability. The CVSS 3.1 vector (AV:L/AC:L/PR:N/UI:R/S:U/C:H/I:N/A:N) indicates that the attack vector is local (requiring user action on the host), with low attack complexity, no privileges required, and user interaction necessary. The scope is unchanged, and the confidentiality impact is high, while integrity and availability remain unaffected. No patches or exploit code are currently publicly available, and no active exploitation has been reported. The vulnerability poses a risk of sensitive data leakage, which could include proprietary project data or user credentials stored in memory during application use.
Potential Impact
The primary impact of this vulnerability is the potential exposure of sensitive information from the memory of affected systems. For organizations, this could mean leakage of intellectual property, proprietary 3D assets, or other confidential data handled within Substance3D - Painter. Although the vulnerability does not allow code execution or system compromise, the confidentiality breach could facilitate further attacks or corporate espionage. Since exploitation requires user interaction, the risk is somewhat mitigated but remains significant in environments where users frequently open files from untrusted sources. Creative agencies, game developers, and digital content producers using this software are particularly at risk. The lack of known exploits reduces immediate threat but does not eliminate future risk, especially as attackers may develop exploits once the vulnerability becomes widely known.
Mitigation Recommendations
Organizations should implement strict file handling policies, ensuring that users only open files from trusted sources within Substance3D - Painter. Employ application whitelisting and sandboxing techniques to isolate the software and limit the impact of potential memory disclosures. Monitor for official Adobe patches or updates addressing this vulnerability and apply them promptly once available. Educate users about the risks of opening unsolicited or suspicious files, especially in creative workflows. Consider using network segmentation to restrict access to systems running Substance3D - Painter and employ endpoint detection and response (EDR) solutions to identify anomalous behavior. Additionally, maintain regular backups of critical project data to mitigate indirect consequences of potential data leakage.
Technical Details
- Data Version
- 5.2
- Assigner Short Name
- adobe
- Date Reserved
- 2026-02-18T22:02:41.379Z
- Cvss Version
- 3.1
- State
- PUBLISHED
Threat ID: 69b06a2a2f860ef943991eb6
Added to database: 3/10/2026, 6:59:54 PM
Last enriched: 3/10/2026, 7:16:58 PM
Last updated: 3/13/2026, 12:58:43 AM
Views: 9
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