WebSocket RCE in the CurseForge Launcher
A remote code execution (RCE) vulnerability was discovered in the CurseForge launcher involving an unauthenticated local WebSocket API accessible from the browser. This flaw allowed attackers to execute arbitrary code on the local machine without authentication. The vulnerability has been patched, and no known exploits are currently in the wild. The issue primarily affects users of the CurseForge launcher, a popular mod management tool for games. Due to its local nature and requirement for local access, exploitation complexity is moderate. European organizations using the CurseForge launcher, especially in gaming or software development sectors, could be impacted if the vulnerability is exploited. Mitigation involves applying the official patch promptly and restricting local WebSocket API access. Countries with significant gaming communities and software development industries, such as Germany, France, and the UK, are more likely to be affected. The severity is assessed as medium given the local attack vector and absence of authentication requirements but no remote network exploitation. Defenders should prioritize patching and monitor local WebSocket interfaces for unauthorized access attempts.
AI Analysis
Technical Summary
The vulnerability in the CurseForge launcher is a remote code execution (RCE) flaw that leverages an unauthenticated local WebSocket API accessible from the user's browser. The launcher exposes a WebSocket interface on the local machine that does not require authentication, allowing any local process or potentially malicious browser script to send commands that result in arbitrary code execution. This type of vulnerability is particularly dangerous because it bypasses typical authentication controls and can be triggered by any local user or malicious code running on the same machine. The flaw was disclosed on Reddit's netsec community with minimal discussion but was confirmed to be patched by the developers. The lack of known exploits in the wild suggests limited active exploitation, but the potential for abuse remains significant due to the nature of RCE vulnerabilities. The affected software, CurseForge launcher, is widely used for managing game modifications, which means that users running the launcher on their systems could be exposed if unpatched. The vulnerability does not require remote network access but does require local access or the ability to execute code locally, such as through malicious browser scripts or local malware. This local WebSocket API exposure represents a design weakness in the launcher’s architecture, allowing attackers to bypass security boundaries and execute arbitrary commands on the host system. The patch presumably restricts or authenticates access to this WebSocket interface, mitigating the risk. Given the medium severity rating, the vulnerability poses a moderate risk, balancing the ease of local exploitation against the lack of remote attack vectors.
Potential Impact
For European organizations, the impact of this vulnerability depends largely on the presence and usage of the CurseForge launcher within their environments. Organizations involved in gaming, software development, or digital content creation that utilize the CurseForge launcher could face risks of local system compromise. An attacker exploiting this vulnerability could execute arbitrary code, potentially leading to data theft, installation of persistent malware, or lateral movement within networks if the compromised machine has network access. Although the vulnerability requires local access, it could be leveraged by malicious insiders, compromised browsers, or malware to escalate privileges or maintain persistence. This could disrupt operations, compromise sensitive data, or degrade system integrity. The impact is somewhat limited by the need for local access, but the widespread use of modding tools in European gaming communities and development environments increases the attack surface. Additionally, organizations with less stringent endpoint security controls may be more vulnerable. The absence of known exploits suggests a low immediate threat, but the potential for future exploitation remains, especially if attackers develop automated tools targeting this flaw.
Mitigation Recommendations
Organizations should immediately ensure that all instances of the CurseForge launcher are updated to the latest patched version that addresses the WebSocket RCE vulnerability. Beyond patching, it is critical to restrict local WebSocket API access by implementing local firewall rules or endpoint security policies that limit which processes or users can interact with the launcher’s WebSocket interface. Monitoring local network ports and WebSocket connections for unusual activity can help detect attempts to exploit this vulnerability. Employing application whitelisting and browser security controls to prevent unauthorized scripts from running locally can reduce the risk of exploitation via malicious browser code. Endpoint detection and response (EDR) solutions should be configured to alert on suspicious process executions originating from the launcher or related WebSocket interactions. User education about the risks of running untrusted browser scripts or software can further reduce exposure. Finally, organizations should review their internal policies on software installation and usage to limit the presence of modding tools like CurseForge in sensitive environments.
Affected Countries
Germany, France, United Kingdom, Netherlands, Sweden, Poland
WebSocket RCE in the CurseForge Launcher
Description
A remote code execution (RCE) vulnerability was discovered in the CurseForge launcher involving an unauthenticated local WebSocket API accessible from the browser. This flaw allowed attackers to execute arbitrary code on the local machine without authentication. The vulnerability has been patched, and no known exploits are currently in the wild. The issue primarily affects users of the CurseForge launcher, a popular mod management tool for games. Due to its local nature and requirement for local access, exploitation complexity is moderate. European organizations using the CurseForge launcher, especially in gaming or software development sectors, could be impacted if the vulnerability is exploited. Mitigation involves applying the official patch promptly and restricting local WebSocket API access. Countries with significant gaming communities and software development industries, such as Germany, France, and the UK, are more likely to be affected. The severity is assessed as medium given the local attack vector and absence of authentication requirements but no remote network exploitation. Defenders should prioritize patching and monitor local WebSocket interfaces for unauthorized access attempts.
AI-Powered Analysis
Technical Analysis
The vulnerability in the CurseForge launcher is a remote code execution (RCE) flaw that leverages an unauthenticated local WebSocket API accessible from the user's browser. The launcher exposes a WebSocket interface on the local machine that does not require authentication, allowing any local process or potentially malicious browser script to send commands that result in arbitrary code execution. This type of vulnerability is particularly dangerous because it bypasses typical authentication controls and can be triggered by any local user or malicious code running on the same machine. The flaw was disclosed on Reddit's netsec community with minimal discussion but was confirmed to be patched by the developers. The lack of known exploits in the wild suggests limited active exploitation, but the potential for abuse remains significant due to the nature of RCE vulnerabilities. The affected software, CurseForge launcher, is widely used for managing game modifications, which means that users running the launcher on their systems could be exposed if unpatched. The vulnerability does not require remote network access but does require local access or the ability to execute code locally, such as through malicious browser scripts or local malware. This local WebSocket API exposure represents a design weakness in the launcher’s architecture, allowing attackers to bypass security boundaries and execute arbitrary commands on the host system. The patch presumably restricts or authenticates access to this WebSocket interface, mitigating the risk. Given the medium severity rating, the vulnerability poses a moderate risk, balancing the ease of local exploitation against the lack of remote attack vectors.
Potential Impact
For European organizations, the impact of this vulnerability depends largely on the presence and usage of the CurseForge launcher within their environments. Organizations involved in gaming, software development, or digital content creation that utilize the CurseForge launcher could face risks of local system compromise. An attacker exploiting this vulnerability could execute arbitrary code, potentially leading to data theft, installation of persistent malware, or lateral movement within networks if the compromised machine has network access. Although the vulnerability requires local access, it could be leveraged by malicious insiders, compromised browsers, or malware to escalate privileges or maintain persistence. This could disrupt operations, compromise sensitive data, or degrade system integrity. The impact is somewhat limited by the need for local access, but the widespread use of modding tools in European gaming communities and development environments increases the attack surface. Additionally, organizations with less stringent endpoint security controls may be more vulnerable. The absence of known exploits suggests a low immediate threat, but the potential for future exploitation remains, especially if attackers develop automated tools targeting this flaw.
Mitigation Recommendations
Organizations should immediately ensure that all instances of the CurseForge launcher are updated to the latest patched version that addresses the WebSocket RCE vulnerability. Beyond patching, it is critical to restrict local WebSocket API access by implementing local firewall rules or endpoint security policies that limit which processes or users can interact with the launcher’s WebSocket interface. Monitoring local network ports and WebSocket connections for unusual activity can help detect attempts to exploit this vulnerability. Employing application whitelisting and browser security controls to prevent unauthorized scripts from running locally can reduce the risk of exploitation via malicious browser code. Endpoint detection and response (EDR) solutions should be configured to alert on suspicious process executions originating from the launcher or related WebSocket interactions. User education about the risks of running untrusted browser scripts or software can further reduce exposure. Finally, organizations should review their internal policies on software installation and usage to limit the presence of modding tools like CurseForge in sensitive environments.
Affected Countries
For access to advanced analysis and higher rate limits, contact root@offseq.com
Technical Details
- Source Type
- Subreddit
- netsec
- Reddit Score
- 1
- Discussion Level
- minimal
- Content Source
- reddit_link_post
- Domain
- elliott.diy
- Newsworthiness Assessment
- {"score":28.1,"reasons":["external_link","newsworthy_keywords:rce,patch","non_newsworthy_keywords:question","established_author","very_recent"],"isNewsworthy":true,"foundNewsworthy":["rce","patch"],"foundNonNewsworthy":["question"]}
- Has External Source
- true
- Trusted Domain
- false
Threat ID: 694c81885f4e95c0c378ae3b
Added to database: 12/25/2025, 12:12:56 AM
Last enriched: 12/25/2025, 12:13:17 AM
Last updated: 12/25/2025, 2:42:25 AM
Views: 6
Community Reviews
0 reviewsCrowdsource mitigation strategies, share intel context, and vote on the most helpful responses. Sign in to add your voice and help keep defenders ahead.
Want to contribute mitigation steps or threat intel context? Sign in or create an account to join the community discussion.
Related Threats
CVE-2025-15073: SQL Injection in itsourcecode Online Frozen Foods Ordering System
MediumCVE-2025-68919: CWE-532 Insertion of Sensitive Information into Log File in Fujitsu / Fsas Technologies ETERNUS SF ACM/SC/Express
MediumCVE-2025-68917: CWE-79 Improper Neutralization of Input During Web Page Generation (XSS or 'Cross-site Scripting') in ONLYOFFICE Document Server
MediumCVE-2025-68915: CWE-79 Improper Neutralization of Input During Web Page Generation (XSS or 'Cross-site Scripting') in Riello NetMan
MediumCVE-2025-68914: CWE-89 Improper Neutralization of Special Elements used in an SQL Command ('SQL Injection') in Riello NetMan
MediumActions
Updates to AI analysis require Pro Console access. Upgrade inside Console → Billing.
Need enhanced features?
Contact root@offseq.com for Pro access with improved analysis and higher rate limits.