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Active filters (1):Package: pkg:cargo/github/ZcashFoundation/zebra-network

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ZEBRA is a Zcash node written entirely in Rust. Prior to 4.5.0, an unauthenticated IPv4 peer can deterministically terminate a synced Zebra node using the default Linux dual-stack listener configuration. The handshake path canonicalized an IPv4-mapped IPv6 PeerSocketAddr such as ::ffff:127.0.0.1 to plain IPv4 before storing it through MetaAddr::new_connected, but the mempool misbehavior path forwarded the raw transient address to MetaAddrChange::UpdateMisbehavior. In zebra-network/src/meta_addr.rs, apply_to_meta_addr then compared the canonical address-book entry with the raw update address and reached its unexpected address mismatch assertion. After the misbehavior batch flush, panic equals abort terminated zebrad; the peer only needed to complete a P2P handshake and advertise an invalid mempool transaction. This issue is fixed in version 4.5.0.

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### Am I affected You are affected if: 1. You run `zebrad` up to and including `v4.4.1`. 2. Your node accepts inbound P2P connections (`network.listen_addr` is set, which is the default). ### Summary The P2P codec's `Codec::decode()` method calls `src.reserve(body_len + HEADER_LEN)` after parsing a 24-byte protocol header, using the attacker-claimed `body_len` field. This reserves up to `MAX_PROTOCOL_MESSAGE_LEN` (~2 MiB) of virtual buffer capacity per connection before any body bytes arrive and before the handshake completes. However, `BytesMut::reserve()` sets virtual capacity without committing physical memory pages. The operating system does not allocate physical RAM until bytes are actually written into the buffer. Since the attacker never sends body bytes, the reserved capacity remains uncommitted. Reproduction of the reporter's PoC (256 threads, 30 seconds of sustained connections) showed negligible RSS impact on the Zebra process. Zebra's existing mitigations further constrain the practical attack surface: per-IP connection limits (`max_connections_per_ip = 1`), a per-connection accept rate of approximately one per second, and a 3-second handshake timeout that cleans up idle connections. ### Details At `zebra-network/src/protocol/external/codec.rs:406`, after parsing the 24-byte header and validating the network magic and body length against `MAX_PROTOCOL_MESSAGE_LEN`, the codec calls `src.reserve(body_len + HEADER_LEN)`. The codec is constructed on the bare TCP stream before `negotiate_version()` runs, so the reservation is reachable from any TCP peer that can send 24 bytes. No legitimate Zcash handshake message (`version`, `verack`) is anywhere close to 2 MiB. The codec makes no distinction between pre-handshake and post-handshake message types when sizing the reservation. ### Patches The fix defers large buffer reservations until after the handshake completes, or caps the per-message reservation for pre-handshake messages to what `version`/`verack` actually require. ### Workarounds No workaround is needed. The existing per-IP rate limiting, handshake timeout, and connection limits effectively mitigate the practical impact. ### Impact Minimal. The reservation affects virtual address space only, not physical memory. Zebra's existing connection-management mitigations (per-IP limits, accept rate, handshake timeout) further constrain the attack. The code path is worth cleaning up for defense-in-depth but does not produce a measurable denial-of-service effect. ### Credit Reported by `@ouicate` via a private GitHub Security Advisory submission.

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ZEBRA is a Zcash node written entirely in Rust. Prior to zebrad version 4.4.0, prior to zebra-chain version 7.0.0, and prior to zebra-network version 6.0.0, several inbound deserialization paths in Zebra allocated buffers sized against generic transport or block-size ceilings before the tighter protocol or consensus limits were enforced. An unauthenticated or post-handshake peer could therefore force the node to preallocate and parse for orders of magnitude more data than the protocol intended, across headers messages, equihash solutions in block headers, Sapling spend vectors in V5/V4 transactions, and coinbase script bytes in blocks. This issue has been patched in zebrad version 4.4.0, zebra-chain version 7.0.0, and zebra-network version 6.0.0.

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ZEBRA is a Zcash node written entirely in Rust. Prior to zebrad version 4.3.0 and zebra-network version 5.0.1, when deserializing addr or addrv2 messages, which contain vectors of addresses, Zebra would fully deserialize them up to a maximum length (over 233,000) that was derived from the 2 MiB message size limit. This is much larger than the actual limit of 1,000 messages from the specification. Zebra would eventually check that limit but, at that point, the memory for the larger vector was already allocated. An attacker could cause out-of-memory aborts in Zebra by sending multiple such messages over different connections. This vulnerability is fixed in zebrad version 4.3.0 and zebra-network version 5.0.1.

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