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CVE-2023-50784VulnerabilityPublished Updated

CVE-2023-50784: n/a

Source CVE Database V5

0

Not known to be exploited · fixed in 6.1.4 : patch affected systems soon.

Data as of 26 Oct 2026, 06:26 UTC

Severity
High

Rated High by the CNA (mitre) · No CVSS score from NVD or the CNA

EPSS
1.9% chance of exploitation in 30 days – higher than 79% of CVEsExploit Prediction Scoring System: the likelihood attackers will use this flaw soon.
Patch
Available – fixed in 6.1.4

Exploitation evidence

  1. Disclosed: evidence found.

    CVE published 16 Dec 2023

  2. Detectable: no evidence on record.

    No public nuclei template indexed

  3. Weaponised: no evidence on record.

    No public exploit code indexed in Metasploit or Exploit-DB

  4. Exploited in the wild: no evidence on record.

    Not in CISA KEV and no source reports exploitation

  5. Observed by OffSeq Mirage: no evidence on record.

    No attack traffic recorded by OffSeq Mirage sensors

A missing step is not evidence of safety. Sources: cve.org (opens in a new tab), the Metasploit, Exploit-DB and nuclei-templates index as of 2026-10-26.

What to do

AI-suggested

Upgrade UnrealIRCd to version 6.1.4 or later, where this vulnerability is fixed. No other mitigations are specified or required.

Description

A buffer overflow vulnerability exists in the websockets implementation of UnrealIRCd versions 6.1.0 through 6.1.3. This flaw allows an unauthenticated remote attacker to crash the server by sending an oversized packet to an open websocket port. On some uncommon, older platforms, this vulnerability might enable remote code execution. The issue is fixed in version 6.1.4.

References

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