CVE-2026-59959: HappySeaFox sail · Divide By Zero
Affects HappySeaFox sailSource CVE Database V5
Not known to be exploited · CVSS 4.8 Medium : upgrade to 1.0.2 when convenient.
Data as of 28 Oct 2026, 13:46 UTC
- Patch
- Available – fixed in 1.0.2
CVSS:4.0/AV:L/AC:L/AT:N/PR:N/UI:P/VC:N/VI:N/VA:L/SC:N/SI:N/SA:NExploitation evidence
Disclosed: evidence found.
CVE published 28 Oct 2026
Detectable: no evidence on record.
No public nuclei template indexed
Weaponised: no evidence on record.
No public exploit code indexed in Metasploit or Exploit-DB
Exploited in the wildExploited: no evidence on record.
Not in CISA KEV and no source reports exploitation
Observed by OffSeq MirageSeen by Mirage: no evidence on record.
No attack traffic recorded by OffSeq Mirage sensors
A missing step is not evidence of safety. Sources: cve.org (opens in a new tab), the Metasploit, Exploit-DB and nuclei-templates index as of 26 Oct 2026.
What to do
Upgrade sail and happyseafox/sail to 1.0.2.
Affected software
| Product | Affected | Fixed in |
|---|---|---|
| HappySeaFoxsail | Affected
| Fixed in
|
GitHubhappyseafox/sailpkg:github/happyseafox/sailOther threats | Affected
| Fixed in
|
Check your own hosts for these packages with threat-finder (opens in a new tab), our free open-source scanner.
AI-suggested
Upgrade to HappySeaFox sail library version 1.0.2 or later, where this divide-by-zero vulnerability in the WebP decoder is fixed. Applications that do not include the affected WebP codec are not vulnerable. No additional mitigations are specified or required.
Description
A divide-by-zero vulnerability exists in the HappySeaFox sail library's WebP decoder prior to version 1.0.2. The flaw occurs during loader initialization when processing malformed animated WebP files with inconsistent container or frame metadata, leading to a zero canvas width used as a divisor. This causes an arithmetic fault and process termination, resulting in a denial of service for applications that accept untrusted WebP images and include the affected codec. The issue is fixed in version 1.0.2.