Skip to main content
CVE-2026-110736VulnerabilityPublished Updated

Godot Engine through 4.7.2 has an out-of-bounds read in the optimized translation loader (core/string/optimized_translation.cpp, OptimizedTranslation::get_message)

Affects godotSource GCVE Database

0
Authoritative record:CVE-2026-110736· Low 3.6

Not known to be exploited · CVSS 3.6 Low.

Data as of 28 Oct 2026, 22:31 UTC

CVSS 3.1 base score
3.6Low
How severe the flaw is on the 0–10 CVSS scale.
CVSS:3.1/AV:L/AC:H/PR:N/UI:R/S:U/C:L/I:N/A:L

Exploitation evidence

  1. Disclosed: evidence found.

    CVE published 14 Oct 2026

  2. Detectable: no evidence on record.

    No public nuclei template indexed

  3. Weaponised: no evidence on record.

    No public exploit code indexed in Metasploit or Exploit-DB

  4. Exploited in the wild: no evidence on record.

    Not in CISA KEV and no source reports exploitation

  5. Observed by OffSeq Mirage: no evidence on record.

    No attack traffic recorded by OffSeq Mirage sensors

A missing step is not evidence of safety. Sources: cve.org (opens in a new tab), the Metasploit, Exploit-DB and nuclei-templates index as of 26 Oct 2026.

What to do

Affected software

ProductAffectedFixed in
Ubuntu 26.10godotpkg:deb/ubuntu/godot?arch=source&distro=stonkingOther threatsAffected
  • =4.6.3+ds-1
  • =4.6.3+ds-2
Fixed in–
Ubuntu Pro 24.04 LTSgodotpkg:deb/ubuntu/godot?arch=source&distro=esm-apps/nobleOther threatsAffected
  • 3.5.2-stable-2 – 3.5.2-stable-2ubuntu0.24.04.1~esm1
5 affected builds
Fixed in–
Ubuntu Pro 22.04 LTSgodotpkg:deb/ubuntu/godot?arch=source&distro=esm-apps/jammyOther threatsAffected
  • 3.2.3-stable-1 – 3.2.3-stable-1ubuntu0.1~esm1
4 affected builds
Fixed in–
Ubuntu Pro 20.04 LTSgodotpkg:deb/ubuntu/godot?arch=source&distro=esm-apps/focalOther threatsAffected
  • 3.0.6-2build1 – 3.2-stable-2ubuntu0.1~esm1
4 affected builds
Fixed in–

Check your own hosts for these packages with threat-finder (opens in a new tab), our free open-source scanner.

Description

Godot Engine through 4.7.2 has an out-of-bounds read in the optimized translation loader (core/string/optimized_translation.cpp, OptimizedTranslation::get_message). Offsets read from the hash table of a crafted .translation resource are used as indices into the bucket table without bounds validation; only a single sentinel value is rejected. A crafted file can point an index far past the allocated buffer. Depending on the values, the result is a crash, or a string lookup (tr()) returns raw bytes from elsewhere in the process heap as the translated string, disclosing process memory. The defect is reached when the product or an exported game loads and performs lookups in a crafted translation file. NOTE: the Supplier's position is that the research has identified "no security issues" because the required attacker access is outside of the current Godot Engine threat model.

References

Community reviews

Loading reviews…