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Freeciv versions before 3.2.6 contain a heap buffer overflow in worklist_load() when processing savegame files with declared worklist lengths exceeding the fixed array bound of 64 elements. Attackers can craft malicious savegame files that write past the entries array into adjacent heap-allocated struct fields, potentially corrupting memory when a user or server operator loads the file. Join the discussion | GCVE Database | 09/12/2026, 18:30:22 UTC Added: 09/13/2026, 00:36:09 UTC |
Freeciv versions 3.1.0 through 3.2.5 contain an out-of-bounds read vulnerability in sg_load_player_unit() when processing savegame files with invalid unit activity indices. An attacker can craft a malicious savegame file with an out-of-range activity index that bypasses bounds checking and causes a crash or limited heap memory exposure when loaded. Join the discussion | GCVE Database | 09/12/2026, 18:30:22 UTC Added: 09/13/2026, 00:36:05 UTC |
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