CVE-2025-43571: Use After Free (CWE-416) in Adobe Substance3D - Stager
Substance3D - Stager versions 3.1.1 and earlier are affected by a Use After Free vulnerability that could result in arbitrary code execution in the context of the current user. Exploitation of this issue requires user interaction in that a victim must open a malicious file.
AI Analysis
Technical Summary
CVE-2025-43571 is a high-severity Use After Free (CWE-416) vulnerability affecting Adobe Substance3D - Stager versions 3.1.1 and earlier. This vulnerability arises when the software improperly manages memory, specifically by accessing memory after it has been freed. Such a flaw can lead to arbitrary code execution within the context of the current user. Exploitation requires user interaction, as the victim must open a specially crafted malicious file designed to trigger the vulnerability. Upon successful exploitation, an attacker could execute arbitrary code, potentially leading to full compromise of the affected application and any privileges associated with the user running it. The CVSS v3.1 base score is 7.8, reflecting high impact on confidentiality, integrity, and availability, with low attack complexity but requiring user interaction and local attack vector (i.e., the attacker must convince the user to open the malicious file). No known exploits are currently reported in the wild, and no patches have been linked yet, indicating that mitigation may rely on workarounds or vendor updates once available. The vulnerability affects a specialized 3D content creation tool widely used in creative industries for staging and rendering 3D assets, making it a critical concern for organizations relying on Adobe's Substance3D suite for digital content production.
Potential Impact
For European organizations, the impact of CVE-2025-43571 could be significant, especially for those in sectors such as media, entertainment, advertising, architecture, and manufacturing where Adobe Substance3D - Stager is used extensively for 3D modeling and visualization. Successful exploitation could lead to unauthorized code execution, data theft, or disruption of creative workflows. Since the vulnerability executes code with the privileges of the current user, it could be leveraged to move laterally within networks if the compromised user has elevated access or to deploy further malware. The requirement for user interaction (opening a malicious file) means phishing or social engineering campaigns could be vectors for attack. This risk is heightened in environments where users frequently exchange 3D asset files or collaborate remotely. Additionally, the lack of an immediate patch increases exposure time, potentially allowing attackers to develop exploits. The confidentiality and integrity of intellectual property, such as proprietary 3D models and designs, could be compromised, impacting competitive advantage and compliance with data protection regulations like GDPR if sensitive data is involved.
Mitigation Recommendations
European organizations should implement targeted mitigations beyond generic advice: 1) Educate users in creative and design teams about the risks of opening files from untrusted or unknown sources, emphasizing caution with 3D asset files. 2) Implement strict file validation and scanning policies for incoming files, using advanced endpoint protection solutions capable of detecting malicious payloads embedded in 3D files. 3) Employ application whitelisting and sandboxing for Adobe Substance3D - Stager to limit the impact of potential exploitation. 4) Monitor and restrict macro or scripting capabilities within the application if applicable. 5) Maintain strict user privilege management, ensuring users operate with least privilege to reduce the impact of code execution. 6) Regularly check for and apply vendor patches or updates as soon as they become available. 7) Use network segmentation to isolate creative workstations from critical infrastructure to prevent lateral movement. 8) Deploy endpoint detection and response (EDR) tools to identify suspicious behaviors indicative of exploitation attempts. 9) Establish incident response plans specifically addressing threats to creative software environments.
Affected Countries
Germany, France, United Kingdom, Netherlands, Italy, Spain, Sweden
CVE-2025-43571: Use After Free (CWE-416) in Adobe Substance3D - Stager
Description
Substance3D - Stager versions 3.1.1 and earlier are affected by a Use After Free vulnerability that could result in arbitrary code execution in the context of the current user. Exploitation of this issue requires user interaction in that a victim must open a malicious file.
AI-Powered Analysis
Technical Analysis
CVE-2025-43571 is a high-severity Use After Free (CWE-416) vulnerability affecting Adobe Substance3D - Stager versions 3.1.1 and earlier. This vulnerability arises when the software improperly manages memory, specifically by accessing memory after it has been freed. Such a flaw can lead to arbitrary code execution within the context of the current user. Exploitation requires user interaction, as the victim must open a specially crafted malicious file designed to trigger the vulnerability. Upon successful exploitation, an attacker could execute arbitrary code, potentially leading to full compromise of the affected application and any privileges associated with the user running it. The CVSS v3.1 base score is 7.8, reflecting high impact on confidentiality, integrity, and availability, with low attack complexity but requiring user interaction and local attack vector (i.e., the attacker must convince the user to open the malicious file). No known exploits are currently reported in the wild, and no patches have been linked yet, indicating that mitigation may rely on workarounds or vendor updates once available. The vulnerability affects a specialized 3D content creation tool widely used in creative industries for staging and rendering 3D assets, making it a critical concern for organizations relying on Adobe's Substance3D suite for digital content production.
Potential Impact
For European organizations, the impact of CVE-2025-43571 could be significant, especially for those in sectors such as media, entertainment, advertising, architecture, and manufacturing where Adobe Substance3D - Stager is used extensively for 3D modeling and visualization. Successful exploitation could lead to unauthorized code execution, data theft, or disruption of creative workflows. Since the vulnerability executes code with the privileges of the current user, it could be leveraged to move laterally within networks if the compromised user has elevated access or to deploy further malware. The requirement for user interaction (opening a malicious file) means phishing or social engineering campaigns could be vectors for attack. This risk is heightened in environments where users frequently exchange 3D asset files or collaborate remotely. Additionally, the lack of an immediate patch increases exposure time, potentially allowing attackers to develop exploits. The confidentiality and integrity of intellectual property, such as proprietary 3D models and designs, could be compromised, impacting competitive advantage and compliance with data protection regulations like GDPR if sensitive data is involved.
Mitigation Recommendations
European organizations should implement targeted mitigations beyond generic advice: 1) Educate users in creative and design teams about the risks of opening files from untrusted or unknown sources, emphasizing caution with 3D asset files. 2) Implement strict file validation and scanning policies for incoming files, using advanced endpoint protection solutions capable of detecting malicious payloads embedded in 3D files. 3) Employ application whitelisting and sandboxing for Adobe Substance3D - Stager to limit the impact of potential exploitation. 4) Monitor and restrict macro or scripting capabilities within the application if applicable. 5) Maintain strict user privilege management, ensuring users operate with least privilege to reduce the impact of code execution. 6) Regularly check for and apply vendor patches or updates as soon as they become available. 7) Use network segmentation to isolate creative workstations from critical infrastructure to prevent lateral movement. 8) Deploy endpoint detection and response (EDR) tools to identify suspicious behaviors indicative of exploitation attempts. 9) Establish incident response plans specifically addressing threats to creative software environments.
Affected Countries
Technical Details
- Data Version
- 5.1
- Assigner Short Name
- adobe
- Date Reserved
- 2025-04-16T16:23:13.181Z
- Cisa Enriched
- true
- Cvss Version
- 3.1
- State
- PUBLISHED
Threat ID: 682cd0fb1484d88663aec7ef
Added to database: 5/20/2025, 6:59:07 PM
Last enriched: 7/6/2025, 12:55:57 PM
Last updated: 1/7/2026, 8:57:49 AM
Views: 45
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