CVE-2025-13952: Imagination Technologies Graphics DDK · CWE – CWE-416: Use After Free
Affects Imagination Technologies Graphics DDKSource CVE Database V5
Not known to be exploited · CVSS 9.8 Critical.
Data as of 26 Oct 2026, 12:55 UTC
- EPSS
- 0.4% chance of exploitation in 30 days – higher than 38% of CVEsExploit Prediction Scoring System: the likelihood attackers will use this flaw soon.
CVSS:3.1/AV:N/AC:L/PR:N/UI:N/S:U/C:H/I:H/A:HExploitation evidence
Disclosed: evidence found.
CVE published 24 Jan 2026
Detectable: no evidence on record.
No public nuclei template indexed
Weaponised: no evidence on record.
No public exploit code indexed in Metasploit or Exploit-DB
Exploited in the wildExploited: no evidence on record.
Not in CISA KEV and no source reports exploitation
Observed by OffSeq MirageSeen by Mirage: no evidence on record.
No attack traffic recorded by OffSeq Mirage sensors
A missing step is not evidence of safety. Sources: cve.org (opens in a new tab), the Metasploit, Exploit-DB and nuclei-templates index as of 26 Oct 2026.
What to do
Affected software
| Product | Affected | Fixed in |
|---|---|---|
| Imagination TechnologiesGraphics DDK | Affected
| Fixed in– |
AI-suggested
Immediate mitigation should focus on restricting the privileges of the GPU compiler process to the minimum necessary, ideally removing system-level privileges where possible. Organizations should monitor for unusual GPU shader compilation activity or crashes that could indicate exploitation attempts. Since no patches are currently available, applying vendor updates promptly once released is critical. Network-level controls such as web content filtering and blocking untrusted or suspicious web pages that may contain malicious shader code can reduce exposure. Employing runtime memory protection technologies (e.g., Control Flow Integrity, Address Space Layout Randomization) on affected platforms may help mitigate exploitation. Security teams should also review and harden the security posture of embedded and specialized hardware using the affected Graphics DDK. Finally, organizations should engage with vendors to obtain timely patches and security advisories.
Description
A web page that contains unusual GPU shader code is loaded from the Internet into the GPU compiler process triggers a write use-after-free crash in the GPU shader compiler library. On certain platforms, when the compiler process has system privileges this could enable further exploits on the device. The shader code contained in the web page executes a path in the compiler that held onto an out of date pointer, pointing to a freed memory object.